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Legacy Of Darkness

Legacy Of Darkness

Beitragvon MasterOklay » 12. Jun 2011, 10:19

Für alle die noch nichts davon wussen .. hier mal die offiziellen Patch-Notes zu Legacy of Darkness aus dem CabalForum:

[SIZE="11"][COLOR="#00bfff"]Additions[/COLOR][/SIZE]

[COLOR="#00bfff"]New Mission Dungeon[/COLOR]

  • Name
  • Maquinas Outpost
  • Location
  • Pontus Ferrum (92,128) Entrance behind Lautus Pluma
  • Requirements
  • Level 145 and above
  • Battle Style Level 11 and above
  • Entry Item
  • Hacked Code Disk
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[COLOR="#00bfff"]New Armour Set of Drei Frame[/COLOR]

  • Name
  • Set of Drei Frame
  • Details
  • Obtainable only from MD Maquinas Outpost
  • Drop with up to 1 slot. You are not able to use a Slot Extender on these items
  • Armour Options and required stats to equip
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  • Additional Information
  • Item grade: Highest
  • Epic options are not available
  • The set has 3 kinds of Unique options and the type/effect is applied at random
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[COLOR="#00bfff"]New Epaulet of Drei Frame[/COLOR]

  • Name
  • Epaulet of Drei Frame
  • Details
  • Visible when wearing a Drei Frame Suit
  • Epaulet Options
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[COLOR="#00bfff"]Drei Frame Armour Set Effect[/COLOR]
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[COLOR="#00bfff"]Drei Frame Armour Set combined with Drei Frame Epaulet Effect[/COLOR]
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[COLOR="#00bfff"]Improved Force Core Upgrade System[/COLOR]

  • Summary
  • The Force Core upgrading system has been improved with the implementation of Option Scrolls instead of catalysts.
  • Details
  • Option Scrolls and Force Cores are divided into categories depending on the item level
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  • Process
  • Force Core Upgrading is done through the Core Alchemist NPC
  • The Force Core Upgrading UI has been changed
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  • Obtaining Option Scrolls
  • Option Scrolls can be obtained by extracting armours and weapons with a transmuter
  • Option Scrolls can be either Random or Defined
  • Weapon Option Scrolls: Extracted from Weapons
  • Armour Option Scrolls: Extracted from Armour
  • An additional Option Scroll can be given depending on the upgrade level of the item being transmuted
  • The Option Scroll level is decided by the item grade
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  • Random Option Scrolls
  • These scrolls grant a random upgrade attribute from the available options
  • Random Option Scrolls and Defined Option Scrolls can be used at the same time
  • When upgrading, the success/failure of the Random Option Scroll is decided first, then the success/failure of the Defined Option Scroll, if the two are used together.
  • Options for each part
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[COLOR="#00bfff"]Improved Force Core Upgrade System[/COLOR]

  • Summary
  • The Force Core upgrading system has been improved with the implementation of Option Scrolls instead of catalysts.
  • Details
  • Option Scrolls and Force Cores are divided into categories depending on the item level
  • Bild
  • Process
  • Force Core Upgrading is done through the Core Alchemist NPC
  • The Force Core Upgrading UI has been changed
  • Bild
  • Obtaining Option Scrolls
  • Option Scrolls can be obtained by extracting armours and weapons with a transmuter
  • Option Scrolls can be either Random or Defined
  • Weapon Option Scrolls: Extracted from Weapons
  • Armour Option Scrolls: Extracted from Armour
  • An additional Option Scroll can be given depending on the upgrade level of the item being transmuted
  • The Option Scroll level is decided by the item grade
  • Bild
  • Random Option Scrolls
  • These scrolls grant a random upgrade attribute from the available options
  • Random Option Scrolls and Defined Option Scrolls can be used at the same time
  • When upgrading, the success/failure of the Random Option Scroll is decided first, then the success/failure of the Defined Option Scroll, if the two are used together.
  • Options for each part
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[COLOR="#00bfff"]Dungeon Point (DP) System[/COLOR]
    Summary
  • Players will receive Dungeon Points when completing dungeons

    Details
  • The DP gained, as well as the total accumulated DP, will be shown on the Dungeon Clear UI
  • The maximum DP that can be gained is 100
  • If no DP is gained in 3 hours the total DP is reset to 0
  • DP can be exchanged for items at the DP exchange NPC Peticia in Port Lux
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    Dungeon Points for each Dungeon
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    Dungeon Point Item Exchange
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    Cube Rewards
  • Each Cube has its own rewards, similar to the Mission War Buff Capsules
  • Cube of Experience rewards a Potion of Experience (low, medium, high, highest)
  • Each Potion of Experience can grant the following
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  • Cube of Soul rewards a Potion of Soul (low, medium, high, highest)
  • Each Potion of Experience can grant the following
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  • Cube of Enchant has the following rewards (Slot Extender rewards depend on the grade of the Cube of Enchant)
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[COLOR="#00bfff"]Other Additions[/COLOR]

  • Astral Bike Changes and Additions
  • 'Plasma Coating Kits' are changed to 'Bike Coating Kit - Colour'
  • 'Bike Coating Kit - Colour' is sold by the Grocer in each village
  • 'Bike Coating Kit - Colour' is applied by right-clicking on the coating kit then clicking on the Astral Bike
  • The following colours are available
  • Blue
  • Dark Red
  • Dark Blue
  • Burnt Yellow
  • Dark Viridian
  • Iron Yellow
  • Permanent Dark Red
  • Dark Ultramarine
  • Astral Bikes can now be upgraded to +15
  • New item Astral Bike upgrade kit is required
  • Astral Bike Blue level requirement lowered to level 60 (BSL 7 or above)
  • Battle Style Specific Armour
  • Bluestin/Titanium/Osmium is now class-specific
  • Class-specific attribute only applies to armour obtained after the update
  • 'Class Attribute Card' is sold by the Port Lux Grocer to enable switching non-specific Armour to class-specific Armour.
  • Class-Specific Armour has an HP increase attribute
  • The amount of HP increased depends on the item level
  • New Convenient Dungeon functions
  • Added SP dice when completing a dungeon
  • BSLV 6 or above can recharge SP with the SP dice
  • SP dice is only available for Mission and DX dungeons, not quest dungeons
  • The amount of SP recharged depends on the Battle Style Level
  • BSLV 6-18: Recharge 0-5 bubbles of SP (0-25,000)
  • BSLV 19: Recharge 1-6 bubbles of SP (5,000 - 30,000)
  • Added a treasure chest to Panic Cave DX
  • Added Movement Speed to Character Information UI
  • Added option for Fade Step to move to the cursor
  • Added a method to receive items from Cash Inventory
  • Ctrl+Left Click moves items from the Cash Inventory
  • Added CABAL Logo watermark when the UI is hidden
  • Added Screen Options to Settings
  • Full Screen mode / Window Mode / Changeable Full Screen mode
  • It is possible to change Full Screen to Window mode by pressing 'Alt + Enter'
  • Added Guild Notice to Guild Information UI, and a Scroll function to the Guild Introduction UI
  • Added SIGMetal Material and Quartz cores to the droplist for Mutant Forest and higher
  • Added Item Lock function
  • During Item Lock neither inventory use or item exchange will be permitted
  • Added Nation War Reward Warp to the centre of Pontus Ferrum
  • Added Maximum zoom/out option
  • Added Entry Items for levelling quests from level 70-100
  • Added new Mercenary 'Maximum Level Rabbit'
  • Added ASC controller destroying mission to 'ASC controller' Scenario quest

[COLOR="#00bfff"]Changes[/COLOR]

  • It is now possible to re-enter a solo dungeon after a disconnect
  • A new entry item is not needed to re-enter the dungeon
  • Re-entering is only possible for 10 minutes after the disconnect
  • Re-entering is limited to the same dungeon in the same channel
  • Changed Epic (crafted) Items
  • Example: Deathblow Craft
  • Epic 1 - 3 refers to crafts of 6% - 10% Critical Damage (1-handed weapons)
  • Epic 4 - 7 refers to crafts of 16% and higher Critical Damage (1 handed weapons)
  • Changed colour of Epic items 1-3
  • Changed colour of Epic items 1-3 without slot to Lime
  • Changed colour of Epic items 1-3 with slot to Green
  • Changed the names of Epic Items 4 - 7
  • Destruction - Destructive
  • Amp - Outrageous
  • Adept - Skilled
  • Will - Convictional
  • Deathblow - Fatal
  • Restoration - Anabiotic
  • Luck - Miraculous
  • Changed the name of Vampiric Items
  • Epic items 1 - 3: Absorption
  • Epic items 4 - 7: Bloodsucking
  • Changed Quest Interface
  • Changes so that users can easily check the progression and details of quests
  • Changed so that Quest Summary information UI will be shown
  • Changed so that quests are divided into 'Quest in Progress', 'Scenario Quest', 'Normal Quest'
  • Quest Summary information UI is movable and stackable
  • The maximum number of Quest Summary information UI's is 5
  • Quest Monster location and items is shown on the GPS, marked as an X or purple triangle
  • Changes to the drops of certain dungeons
  • Changed option of certain low / high level epic items
  • Changed so that Buff potions and Blessing beads will not drop in weakened dungeons
  • Changed so that Extract Potions will not drop in certain dungeons
  • Dungeons: Lake in Dusk, Frozen Tower of Undead B1F, , Frozen Tower of Undead B2F
  • Changed the option of Attack, Magic Attack; to All Attack UP
  • Changed the option of Sword / Magic Skill Amp to All Skill Amp
  • Changed the slot option of Earrings / Bracelets to low epic option
  • Changes in the drops of Named Monsters
  • Forgotten Ruin
  • Astral Bike(Blue / RW3)
  • Epaulet +7
  • Slot Extender(Low / Medium)
  • Osmium Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
  • Bike Upgrade Kit(Low / Medium)
  • Lakeside
  • Astral Bike(Blue / RW3)
  • SIGMetal Epaulet
  • Slot Extender(Low / Medium / High)
  • Shineguard / Teragrace / Mystic Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
  • Bike Upgrade Kit(Low / Medium)
  • Pontus Ferrum
  • Astral Bike(Blue / RW3)
  • SIGMetal Epaulet
  • Slot Extender(Medium / High / Highest)
  • SIGMetal Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
  • Bike Upgrade Kit(Low / Medium)
  • Porta Inferno
  • Astral Bike(Blue / RW3)
  • Epaulet +8
  • Slot Extender(Low / Medium / High / Highest)
  • Mithril Armor(Normal / Low Epic level 1 or above, High Epic level 1 or above)
  • Bike Upgrade Kit(Low / Medium)
  • Changed so that the sub-password will be applied on the creation of the inventory / warehouse
  • Removed the penalty from certain dungeons (Mission, DX, certain quest dungeons)
  • Changed the contents of certain quests
  • Monsters below level 34 is set to non-aggressive
  • Users can delete normal quests
  • Changed the Battle Style Level requirements for certain quests
  • Changed some NPC locations in certain dungeons
  • The casting time for Battle and Aura mode has been removed
  • Battle mode status is now saved during logout and login
  • Lautus Pluma is now set to aggressive
  • Removed the Core Cube reward from Mission Dungeons
  • Changed the weapon appearance of Wizard and Force Archer so the weapon equipped on the left side will show, regardless of the grade
  • Changed to show Titanium/Pherystin armour during character creation
  • Set new characters to spawn in front of the NPC that gives the first quest
  • Changed so that it is possible to destroy Lycanus, SIGMetal, and Drei Frame
  • Changed to save Board/Bike summon status during logout/login or channel changes
  • Changed to make the speed of summoning an Astral Bike or Astral Board identical
  • Lowered the droprate of Armours in Fort Ruina and the Undead Ground
  • Changed the Item Class of Shadowtitanium to Medium
  • The bamboo forest in the middle of Green Despair was removed
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Beitragvon Lelly » 12. Jun 2011, 11:03

:!48:
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Beitragvon MasterOklay » 12. Jun 2011, 11:12

Ja ich bin auch net grade für das Update...Das Beste ist eigentlich nur Re-Join nachm DC in einen SoloDungeon...Eine Kiste mehr im Panic Cave ..Neue Rüstungsteile die gut aussehen .. aber der Rest .. ich weiss nicht ?(
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Beitragvon Citrat » 12. Jun 2011, 14:54

wann kommt den dieses update? weiß das einer?
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Beitragvon Lelly » 13. Jun 2011, 13:10

ich denke am 29. juni^^
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Beitragvon Unbenannt » 13. Jun 2011, 13:40

schön ge-copy-pasted :D
Bild wenn man unendlich sekunden wartet, sieht man wie er down geht und einen fch dropt ;)
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Beitragvon MasterOklay » 13. Jun 2011, 15:17

danke xD
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Beitragvon MasterOklay » 23. Jun 2011, 13:02

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Beitragvon xXKillerstormXx » 29. Jun 2011, 11:06

Hier ist ein ganzer run vom neuen Dungeon. Hoffe ich konnte damit helfen, wegen den quest's und der Zeit die man bekommt, wenn man einen Boss killt..

http://forum.cabalonline.com/entry.php?90-Legacy-of-Darkness-Maquinas-Outpost-Dungeon-run!
Zuletzt geändert von xXKillerstormXx am 4. Jul 2011, 22:42, insgesamt 2-mal geändert.
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Beitragvon Citrat » 29. Jun 2011, 20:22

cabal ist doch scheiße die halten nie ihre termina ein, und der scheiß patch ladet sich auch nicht runter -.-
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Beitragvon MasterOklay » 30. Jun 2011, 08:17

Hast du den manuellen Patch probiert ?
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